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Echo of soul server status
Echo of soul server status












echo of soul server status

WildStar battled with some lengthy server queues during its first week as a result of the game’s explosion in popularity. Given that so many guest passes have been passed around, and new servers have been added, sales and subscription numbers should be surging beyond the seven digit milestone by now. I’ve been waiting to hear the official numbers on how well WildStar has sold, but this “four times” estimate gives us a solid indication that it surpassed one million quite quickly. He noted that although Open Beta was incredibly popular, there were four times as many players who purchased the game at launch. During a presentation by Executive Producer Jeremy Gaffney regarding the game’s first major update, some information was shared about the launch of the game a launch that apparently went beyond expectations.Īfter introducing myself and two others to WildStar‘s Strain update, Gaffney shared that the game’s launch “took us by surprise”. Original Story: While at E3 2014 I had an appointment with Carbine Studios, the makers of WildStar. Just to be clear, by subscribers we mean units sold since WildStar hasn’t exited its first month on the market.

echo of soul server status echo of soul server status

As mentioned below, some of that is that your character persists, which makes it feel more real (a lot of devs have become hooked now more than they were during beta too) A note: we’ve seen 4-5 times the open beta concurrency (we don’t have any subscribers yet, as we only launched 14 days ago and everyone’s in the first month that comes with the box)Īlways odd when more people pay to play than play for free, but we’ll take it.














Echo of soul server status